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Monthly Archives: October 2009
Dyson is now Eufloria
Dyson is an ambient real-time strategy game with abstract visuals. Remotely command semi-autonomous self-replicating mining machines to take over an entire asteroid belt. The original game was made in one month for the TIGSource Procedural Generation competition. Much of the … Continue reading
MiniLD #13 has Started
MiniLD #13 has started, and this month is a little different from the other ones. You don’t get a specific week-end to make your game. Basically, you post there that you’re going to start your game, and then you got … Continue reading
SDL Tutorials Contest Is Over
The $200 SDLTutorials.com contest is over and my favorite game won. Ace of Space took first place and its author won the big prize. SDLTutorials.com have great tutorials for you to learn how to use SDL and C++. SDL ( … Continue reading
Experimental Gameplay Project: October Numbers
This month is all about numbers. You guessed it, make a game under seven days with “Numbers” as a theme. Submit it then as a comment here, and it might appear on “the best of the net!”
September Was a Failure
Well, the Experiemental Gameplay theme for september was Failure, and well, it was for me. I wasn’t able to come up with a game.