Hi! Welcome to my blog!
I’m Michael Adaixo. Software engineer and game developer. I once won awards for making robot-shopping-carts follow you using only a Microsoft Kinect.
Now I work at a BLKO making games and interactives for clients, work on in-house projects, and make indie games at night.
I have experience in C, C++, C#, HLSL, Objective-C and Swift languages. Most of my time is spent working in C# with Unity. I’m proficient with Unity and am learning Unreal Engine at full speed. I’ve released 3 mobile games at SkyBelow Studios.
I’m always up for a game jam, usually Ludum Dare, and 1GAM.
I believe anyone can become or do anything, given time, motivation and passion. This is why I never stop learning(*) and am always trying to solve challenging problems.
- Udemy Courses Completed: Learn Advanced C++ Programming, Learn Advanced Game Mechanics in Unity, The Unreal Engine Developer Course.
- PluralSight Courses Completed: WCF Fundamentals, Introduction to Async and Parallel Programming in .NET4, .NET Reflector by Example, C#5 New Features, C# Interfaces, C#Events, Delegates and Lambdas, Async and Parallel Programming: Application Design, Creating AI with Behavior States in Unreal Engine. ( Public Profile )