Windows Mobile

My first windows mobile was a HTC Trinity (P3600), really nice device, I traded it for a PSP. Bad thing to do… Anyway, I have just received my new Windows Mobile Device! A HTC Touch Diamond (P3700). A even better device!

I was making some applications for it, and now I can test it daily! :) It’s been a long time since I’ve had a WM. And its only when you lose it that you miss it. It feels good to have that back.

So now, I’ll try to do stuff for WM, maybe selling some useful apps. :)

Any requests? Something useful?

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Spelunky 1.1 Release + Source Code

Derek Yu just released Spelunky’s Source Code bundled with its Source Code for Game Maker 8.0. Be sure to download this amazing game. This version has a lot of bugs fixed and has extended stats.

Start playing and making mods for Spelunky! :D
Source and Downloads.

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Merry Xmass

Merry Christmas everyone. The ones who celebrate it anyway. :)

Have a happy new year!

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Updates

After learning how to use and create WinForm applications I downloaded the Windows Mobile SDK, and started to make a little application. I’m almost finished.

It called MoneyMemo, and it will be used to manage your money. Where you spend it and how. So you know exactly when and why you spent money. It will be released for Win Mobile for now, and then a bigger application will be available for Windows PC.

Have Fun.
Merry Christmass and have a Happy New Year!

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Doodling on .Net

I’ve been learning basic thing about the usage of .Net Framework. Basically making small WinForm Application :D . I like it. But I think it’s visually limited compared to Qt.

Qt is cool, but now I don’t have the time to nor the will to get back to it where I left…

I’ll keep on with WinForms and then maybe to WPF…

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C Sharping!

I recently found that C# is the best thing to learn.
1 – Microsoft supports it, that means, best documentation, best community, best software for development, best software.
2 – Multi-Platform! Runs on Windows, Linux, Mac, and others. ( Mono ).
3 – If you want to make apps, make them. If you prefer games, make them too, with XNA!!.

So basically. I’ve been digging the msdn library and learning the language, and Windows Forms. I’m getting pretty good now. This will help me make better games with XNA too, so, its win win… :D

I highly recommend.

http://creators.xna.com/

http://msdn.microsoft.com/en-us/default.aspx

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Dyson is now Eufloria

Dyson is an ambient real-time strategy game with abstract visuals.

Remotely command semi-autonomous self-replicating mining machines to take over an entire asteroid belt.

The original game was made in one month for the TIGSource Procedural Generation competition. Much of the game’s content is procedurally generated.

And it now had its name changed to avoid confusion with another brand. Eufloria will be released on October 20th.

Check out the website :) http://www.dyson-game.com/

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MiniLD #13 has Started

MiniLD #13 has started, and this month is a little different from the other ones. You don’t get a specific week-end to make your game. Basically, you post there that you’re going to start your game, and then you got 48 hours. This will be great for me, because I play soccer on week-ends, and now I’ll be able to make the game during the week :D .

Details have not being told yet, but check http://www.ludumdare.com/compo/, it won’t take long :)

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SDL Tutorials Contest Is Over

The $200 SDLTutorials.com contest is over and my favorite game won. Ace of Space took first place and its author won the big prize. SDLTutorials.com have great tutorials for you to learn how to use SDL and C++. SDL ( Simple DirectMedia Library ) is a game library written in C. But for those who want to use it using the Object Oriented approach, check their tutorials.

Also, there will be some new competition soon. Check the website from time to time.

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Experimental Gameplay Project: October Numbers

This month is all about numbers. You guessed it, make a game under seven days with “Numbers” as a theme. Submit it then as a comment here, and it might appear on “the best of the net!”

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