September Was a Failure

Well, the Experiemental Gameplay theme for september was Failure, and well, it was for me. I wasn’t able to come up with a game.

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Experimental Game Play: Failure

So “Bare Minimum” is over and there were some amazing submissions, my favorite one is definitely Canabalt. Be Sure to check them all out over at Experimental Game Play.

And for the next theme is Failure! Turn on your creativity machines and get in Indie Mode :) I sure have an idea already for a game. :D

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Ludum Dare 15

Ok, so I wasn’t able to come up with type of game. Didn’t knew what I could do. The thing is I’ve only done puzzles so far, and never did platformers or action games. So its kinda hard to start a new style without knowing previously how things work.

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Ludum Dare #15

I have 4 hours before the theme is released, and what do I do? I go to bed! Without knowing what theme is on!! Without even sleeping on the subject!! And Why? Because where I am, the 4 hours left would mean stay up until 3am! And I’m tired, so… I’ll ruin some 7 hours of the 48.. :)

So, for all of you who wants to participate. go to http://www.ludumdare.com/compo/

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PongClone

pongclone_s1

PongClone as the name indicate is a Pong Clone. I’ve made it under a week, but I’ve been tweaking it since then, and added a two player mode and tweaked artificial intelligence, and a new menu.

Instructions
Pong is just like tenis. You have to hit the ball and hope the other one misses.

How to Play
On One Player Mode:
Up Arrow to go Up.
Down Arrow to go Down.

On Two Player Mode
On qwerty keyboards.
Player One Up -> W
Player One Down -> S

Player two Up -> Up Arrow
Player two Down -> Down Arrow

Game Design, Code & Gfx: Michael Adaixo
Sound Effects created with DrPetter’s sfxr.
Blockies uses: SFML.

PongClone (145)
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Tileset

I am making myself a new tileset. :) In photoshop, and I’m pretty much happy with the end result. I’ll have to make a way to use them in the coding part later…

Note: I’m still trying some game ideas… :)

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Game Idea n# 1

Ahahaharrrrr…. I am a Peerate… Arrrrrg…. Arrrrg…. hehehehe… Yep, you guessed it. I must kick down pirate, in a new way. First time ever I’ll be making this kind of games… ( the one I’m thinking and that I won’t say.. ahha ).. I’m going to have tons of work. Oh and for those who might not know. SDLTutorials is having a competition. Go check it out :D

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Brainstorming v2

Ok, I’m still thinking… of a game… but its hard.. what type of game, what type of graphics. so far I’ve only made puzzles… so… hard.. i guess.

I narrowed down the axioms to these, that I might actually make a game from.

No good deed goes unpunished.
You might win, or do something good, you still die at the end… lol… or something in that genre.

Quitters never win; winners never quit
Easy one. If you quit, you’ll never win so play my game ’til the end.

In the country of the blind, the one-eyed man is king.
If I have something more than you. I win. I’m better than you. Might be money, anything else. No matter how small the difference is.

A burnt child dreads the fire
Basically, this is just a normal game. If you’re smart enough to not make the same mistake ( lose ) twice than the axiom applies… xD else, you don’t anticipate fearfully the fire… xD

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Brainstorming

Ok, so here are the axioms I can chose to make the GJ game. I googled some

  1. A picture is worth a thousand words
  2. A picture tells a story just as well as a large amount of descriptive text.

  3. Beauty is in the eye of the beholder
  4. Different people have different ideas about what is beautiful.

  5. Even a broken clock is right twice a day
  6. Success obtained through dumb luck

  7. Laughter is the best medicine
  8. No good deed goes unpunished
  9. Quitters never win; winners never quit
  10. Actions speak louder than words
  11. Where there’s smoke, there’s fire
  12. if it looks like something is wrong, something probably is wrong

  13. In the country of the blind, the one-eyed man is king
  14. A little wit, among foolish people, will pass a man for a great genius

  15. A burnt child dreads the fire
  16. A person who has suffered from doing something has learned to avoid doing it again

Now for game ideas… still zero…

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Competition Summer Ahead

Ok, so to sum up things.

1 – GameJolt August Competition. Axiom Theme. Probably C++/SFML. End of the month
2 – SDL Tutorials Contest. Side Scrolling Shooter. C++/SDL. 1st September
3 – EGP. Bare Minimum. C++/SFML. End of the month.
4 – Ludum Dare 48H Game Compo. C++/SFML. August 28th-30th weekend

This is going to be great! :) I hope I can finish at least one. lol

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