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Tag Archives: competition
Another Competition Time
There is a new theme for this month over at Experimental Gameplay Project, and the theme is “Bare Minimum“. So for those who want to enter the zone of prototyping a game under 7 days. Make your “Bare Minimum” game … Continue reading
Not Quite There Yet
So I’m not ready for the competition… I had to come back to Portugal from France, and 10 hours in a car didn’t let me finish the game, since I was driving half the way. So I didn’t submit any … Continue reading
Almost Ready
So I’m done with creating the spaceship and it now shots bullets!! xD YEAH!! Now I’ll try to make some enemies appear, and make some collision detection so I can add some game realism. I won’t be able to give … Continue reading
GameJolt Competition
I am making the GameJolt Competition, and I’ll use C++/SDL to make my game. I’m trying to make a side scrolling space game with the Theme Shocking. I’m still learning how to manage the game states, so if you guys … Continue reading
Mini LD#8 Coming Soon
So the MiniLD#8 is coming in March 6th! I’ll be sure not to let it go away, so I can participate! As always, the theme will only be revealed the day before the competition starts. This semester I’m learning Visual … Continue reading
Yeti Fights Back
I just entered my first competition. MiniLD#7 and submit my entry. I had 48h to make one game about Cryptozoology, and only was able work on sunday, so it kinda limited the gameplay a LOT. Well the game is supposed … Continue reading
Posted in Games
Tagged cannon, competition, cryptozoology, Download, gameplay, MiniLD, Pixel Art, SFML, yeti
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