Tag Archives: competition

Another Competition Time

There is a new theme for this month over at Experimental Gameplay Project, and the theme is “Bare Minimum“. So for those who want to enter the zone of prototyping a game under 7 days. Make your “Bare Minimum” game … Continue reading

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Not Quite There Yet

So I’m not ready for the competition… I had to come back to Portugal from France, and 10 hours in a car didn’t let me finish the game, since I was driving half the way. So I didn’t submit any … Continue reading

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Almost Ready

So I’m done with creating the spaceship and it now shots bullets!! xD YEAH!! Now I’ll try to make some enemies appear, and make some collision detection so I can add some game realism. I won’t be able to give … Continue reading

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GameJolt Competition

I am making the GameJolt Competition, and I’ll use C++/SDL to make my game. I’m trying to make a side scrolling space game with the Theme Shocking. I’m still learning how to manage the game states, so if you guys … Continue reading

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Mini LD#8 Coming Soon

So the MiniLD#8 is coming in March 6th! I’ll be sure not to let it go away, so I can participate! As always, the theme will only be revealed the day before the competition starts. This semester I’m learning Visual … Continue reading

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Yeti Fights Back

I just entered my first competition. MiniLD#7 and submit my entry. I had 48h to make one game about Cryptozoology, and only was able work on sunday, so it kinda limited the gameplay a LOT. Well the game is supposed … Continue reading

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