Jan
1
2010
Mikea
Happy New Year everyone! Its a new year, and a new month, with the ending of December’s Art Theme with 29 “Best Of The Net” Submissions, its time for 100 Things to kick in!
So what can you do with only 100 visible sprites/entities/you name it on screen at the same time?
Link: Experimental Gameplay Project
no comments | tags: contest, experimental gameplay project
Oct
3
2009
Mikea
This month is all about numbers. You guessed it, make a game under seven days with “Numbers” as a theme. Submit it then as a comment here, and it might appear on “the best of the net!”
no comments | tags: experimental gameplay project
Aug
3
2009
Mikea
There is a new theme for this month over at Experimental Gameplay Project, and the theme is “Bare Minimum“. So for those who want to enter the zone of prototyping a game under 7 days. Make your “Bare Minimum” game and submit your game link in the post comments, and maybe you’ll be chosen and your game might appear in the “Best of the Net” post.
Good luck to everyone. I’ll be entering if I can.
no comments | tags: competition, experimental gameplay project | posted in Compos
Jul
14
2009
Mikea
Yes, that’s right, the experimental gameplay project is back online with a new layout and new ways, you can’t create a dev account as you did on previous versions but you can still submit your games on the monthly game theme.
There are already dozens of games, and 6 made this month under the theme ‘Unexperimental Shooter’.
These are the games of July.
Proto Shooter, Allan Blomquist
Egg Worm Generator, Kyle Gabler
Frobot, Kyle Gray
Post IT Shooter Experimental Gameplay Project || Kloonigames, Petri Purho
Bunny Blaster, Shalin Shodhan
I don’t think I can participate this month, because I’m busy with Blockies, but maybe I’ll try next month’s theme
Have Fun.
no comments | tags: experimental gameplay project