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	<title>MikeaDev &#187; Games</title>
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	<link>http://www.mikeadev.net</link>
	<description>Michael Adaixo&#039;s Dev (b)Log - Apps, Games, Scripts, Miscs...</description>
	<lastBuildDate>Mon, 02 Aug 2010 00:02:56 +0000</lastBuildDate>
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		<title>Spelunky 1.1 Release + Source Code</title>
		<link>http://www.mikeadev.net/2009/12/spelunky-1-1-release-source-code/</link>
		<comments>http://www.mikeadev.net/2009/12/spelunky-1-1-release-source-code/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 16:38:51 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.mikeadev.net/?p=145</guid>
		<description><![CDATA[Derek Yu just released Spelunky&#8217;s Source Code bundled with its Source Code for Game Maker 8.0. Be sure to download this amazing game. This version has a lot of bugs fixed and has extended stats. Start playing and making mods &#8230; <a href="http://www.mikeadev.net/2009/12/spelunky-1-1-release-source-code/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Derek Yu just released Spelunky&#8217;s Source Code bundled with its Source Code for Game Maker 8.0. Be sure to download this amazing game. This version has a lot of <a href="http://mossmouth.com/forums/index.php?topic=4.0">bugs fixed</a> and has extended stats.</p>
<p>Start playing and making mods for Spelunky! <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
<a href="http://spelunkyworld.com/index.html">Source</a> and <a href="http://spelunkyworld.com/original.html">Downloads</a>.</p>
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		<item>
		<title>Dyson is now Eufloria</title>
		<link>http://www.mikeadev.net/2009/10/dyson-is-now-eufloria/</link>
		<comments>http://www.mikeadev.net/2009/10/dyson-is-now-eufloria/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 23:51:24 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[dyson]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.mikeadev.net/2009/10/dyson-is-now-eufloria/</guid>
		<description><![CDATA[Dyson is an ambient real-time strategy game with abstract visuals. Remotely command semi-autonomous self-replicating mining machines to take over an entire asteroid belt. The original game was made in one month for the TIGSource Procedural Generation competition. Much of the &#8230; <a href="http://www.mikeadev.net/2009/10/dyson-is-now-eufloria/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Dyson is an ambient real-time strategy game with abstract visuals.</p>
<p>Remotely command semi-autonomous self-replicating mining machines to take over an entire asteroid belt.</p>
<p>The original game was made in one month for the TIGSource Procedural Generation competition. Much of the game’s content is procedurally generated.</p>
<p>And it now had its name changed to avoid confusion with another brand. Eufloria will be released on October 20th.</p>
<p>Check out the website <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  http://www.dyson-game.com/</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Reading Journey</title>
		<link>http://www.mikeadev.net/2008/09/reading-journey/</link>
		<comments>http://www.mikeadev.net/2008/09/reading-journey/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 14:03:09 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[SDL]]></category>

		<guid isPermaLink="false">http://asoft.chocoboheaven.com/?p=17</guid>
		<description><![CDATA[I bought two books. Learning C++ by Making Games and Focus on SDL, from Amazon.com and Amazon.fr respectively. Its curious that the one coming from the US got here first.. lol.. Anyhow, I received yesterday the book and have already &#8230; <a href="http://www.mikeadev.net/2008/09/reading-journey/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I bought two books. <strong>Learning C++ by Making Games</strong> and <strong>Focus on SDL</strong>, from <em>Amazon.com</em> and <em>Amazon.fr</em> respectively. Its curious that the one coming from the US got here first.. lol.. Anyhow, I received yesterday the book and have already read more than half of it. Most of the initial stuff I already knew, while other details where new to me. This is good, because later on chapter VIII it will show me how to use properly the SDL and OOP so i can pursue my journey in making games. right now, I am gaining more experience with C++ and OOP, which hopefully will help later on.</p>
<p>So far the book is great, really easy to read. I hope to get the Focus on SDL in two days tops. By that time I will already have finished this one and make a game, following the book. Hopefully I&#8217;ll learn something I didn&#8217;t knew on Chapter VIII <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<item>
		<title>Knock the Monster &#8211; Monthly Kloonigames Game</title>
		<link>http://www.mikeadev.net/2008/09/knock-the-monster-monthly-kloonigames-game/</link>
		<comments>http://www.mikeadev.net/2008/09/knock-the-monster-monthly-kloonigames-game/#comments</comments>
		<pubDate>Wed, 03 Sep 2008 20:06:33 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kloonigames]]></category>
		<category><![CDATA[Physics Engine]]></category>
		<category><![CDATA[SDL]]></category>

		<guid isPermaLink="false">http://asoft.chocoboheaven.com/?p=16</guid>
		<description><![CDATA[Another month has passed and another game made under 7 days was made by Petri Purho. Knock The Monster is this month&#8217;s game. Its prety good actually. You have to kill some monsters in order to get your girlfriend back. &#8230; <a href="http://www.mikeadev.net/2008/09/knock-the-monster-monthly-kloonigames-game/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Another month has passed and another game made under 7 days was made by Petri Purho. Knock The Monster is this month&#8217;s game. Its prety good actually. You have to kill some monsters in order to get your girlfriend back. He uses the <a href="http://www.libsdl.org/">SDL</a>, <a href="http://www.libsdl.org/projects/SDL_mixer/">SDL mixer</a> and <a href="http://www.box2d.org/">Erin Catto’s Box2D physics engine</a>.</p>
<p><a href="http://www.kloonigames.com/blog/games/knock">Check out this post to read more about it and download it.</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Using SDL with C++</title>
		<link>http://www.mikeadev.net/2008/08/using-sdl-with-c/</link>
		<comments>http://www.mikeadev.net/2008/08/using-sdl-with-c/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 12:43:15 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[SDL]]></category>

		<guid isPermaLink="false">http://asoft.chocoboheaven.com/?p=12</guid>
		<description><![CDATA[Edit: I&#8217;ve made it&#8230; It was simple and I think I had tried it before, but now it works&#8230; I just had to put m_on to true when quiting the page&#8230; basically a reset Now I can pursue my journey &#8230; <a href="http://www.mikeadev.net/2008/08/using-sdl-with-c/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><em>Edit: I&#8217;ve made it&#8230; It was simple and I think I had tried it before, but now it works&#8230; I just had to put m_on to true when quiting the page&#8230; basically a reset <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Now I can pursue my journey in Indie Game Programing <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Gwahahhahah <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  I hope.</em></p>
<p>Ok so its been hard to make the transition but I think I got the handle of it&#8230; Its pretty hard when nothing is planned, but on my sleep I figured it out and now it works. I was able to show another render in another loop. Like two different pages. The only thing I am fixing right now is when I want to re-enter the page I was, It kicks me out automatically&#8230; =/ And when that&#8217;s gone, expect some games to be released. <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<item>
		<title>Games for table nº2!!</title>
		<link>http://www.mikeadev.net/2008/08/games-for-table-n%c2%ba2/</link>
		<comments>http://www.mikeadev.net/2008/08/games-for-table-n%c2%ba2/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 17:12:50 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Bubble Breaker Reloaded]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Library]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Programing]]></category>
		<category><![CDATA[SDL]]></category>

		<guid isPermaLink="false">http://asoft.chocoboheaven.com/?p=11</guid>
		<description><![CDATA[I have finally finished reading C++ lessons, and started my journey to learn Qt Library. When I learned C, I followed up learning SDL Lib so now its time for Qt. I only have 4 lessons left to read. On &#8230; <a href="http://www.mikeadev.net/2008/08/games-for-table-n%c2%ba2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I have finally finished reading C++ lessons, and started my journey to learn Qt Library. When I learned C, I followed up learning SDL Lib so now its time for Qt. I only have 4 lessons left to read. On those I&#8217;ll make a chat and a browser&#8230; Pretty cool eh!</p>
<p>So now that I know Object Oriented Programing, I can convert the games to it and continue the development. <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I am already continuing Bubble Breaker Reloaded&#8230; And the main screen works. I think it&#8217;ll all get along with time <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>I won&#8217;t have much time this month to work on the games because I have 2 upcoming exams on September. But after that, I&#8217;m all yours.</p>
]]></content:encoded>
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		<item>
		<title>No Game this Month</title>
		<link>http://www.mikeadev.net/2008/07/no-game-this-month/</link>
		<comments>http://www.mikeadev.net/2008/07/no-game-this-month/#comments</comments>
		<pubDate>Sun, 20 Jul 2008 19:04:44 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Programing]]></category>

		<guid isPermaLink="false">http://asoft.chocoboheaven.com/?p=10</guid>
		<description><![CDATA[Hello, I know I said I&#8217;d hope to finish the game until the end of July but I don&#8217;t think it will be possible, because I went to france 1 week and couldn&#8217;t work there. But this is not just &#8230; <a href="http://www.mikeadev.net/2008/07/no-game-this-month/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Hello,</p>
<p>I know I said I&#8217;d hope to finish the game until the end of July but I don&#8217;t think it will be possible, because I went to france 1 week and couldn&#8217;t work there. But this is not just bad news, its also good news, because now I am learning C++, and so far I love it, the code just makes much more sense! Its confusing, clean, and organized <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> .</p>
<p>So instead of rushing the completion of the game I&#8217;ll rather convert them to C++ and then pursue the developement.</p>
]]></content:encoded>
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		<item>
		<title>Recursivity Done!</title>
		<link>http://www.mikeadev.net/2008/07/recursivity-done/</link>
		<comments>http://www.mikeadev.net/2008/07/recursivity-done/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 17:26:35 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Bubble Breaker Reloaded]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[FMOD]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Recursivity]]></category>
		<category><![CDATA[SDL]]></category>
		<category><![CDATA[Sokoban Projekt]]></category>

		<guid isPermaLink="false">http://asoft.chocoboheaven.com/?p=8</guid>
		<description><![CDATA[Hurray! I finally was able to make the recursive functions to work. It took me some hours of sleep to figure it out, and some research on google api code search engine. Anyway, it is now working. I have also &#8230; <a href="http://www.mikeadev.net/2008/07/recursivity-done/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Hurray! I finally was able to make the recursive functions to work. It took me some hours of sleep to figure it out, and some research on google api code search engine. Anyway, it is now working. I have also set a new page where you can chose the difficulty of the game. I hope I can release the game before the end of this month, along with Sokoban Projekt.<br />
<a href='http://www.mikeadev.net/wp-content/uploads/2008/07/sadasd.jpg'><img src="http://asoft.chocoboheaven.com/wp-content/uploads/sadasd-272x300.jpg" alt="v0.3.338 build1881" title="sadasd" width="272" height="300" class="alignnone size-medium wp-image-9" /></a></p>
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		</item>
		<item>
		<title>Recursivity</title>
		<link>http://www.mikeadev.net/2008/06/recursivity/</link>
		<comments>http://www.mikeadev.net/2008/06/recursivity/#comments</comments>
		<pubDate>Fri, 27 Jun 2008 15:23:09 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Bubble Breaker Reloaded]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[SDL]]></category>

		<guid isPermaLink="false">http://asoft.chocoboheaven.com/?p=6</guid>
		<description><![CDATA[Today I continued working on my second game using the SDL, named Bubble Breaker Reloaded. Everything is done apart from the main game actions&#8230; I have to check if balls next to one other have the same colors, recursively. That &#8230; <a href="http://www.mikeadev.net/2008/06/recursivity/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://asoft.chocoboheaven.com/wp-content/uploads/bbr_screen1-269x300.jpg" alt="v0.2.283 build1532" title="bbr screen1" width="269" height="300" class="alignleft size-medium wp-image-7" /><br />
Today I continued working on my second game using the SDL, named Bubble Breaker Reloaded. Everything is done apart from the main game actions&#8230; I have to check if balls next to one other have the same colors, recursively. That is giving me a hard time. I&#8217;ll have to check my lessons about recursivity so I can overcome that barrier. <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Other than that, the game is advancing pretty fine I should say <img src='http://www.mikeadev.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<item>
		<title>Sokoban Projekt</title>
		<link>http://www.mikeadev.net/2008/06/sokoban-projekt/</link>
		<comments>http://www.mikeadev.net/2008/06/sokoban-projekt/#comments</comments>
		<pubDate>Sat, 21 Jun 2008 21:11:24 +0000</pubDate>
		<dc:creator>Mikea</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Library]]></category>
		<category><![CDATA[SDL]]></category>
		<category><![CDATA[Sokoban Projekt]]></category>

		<guid isPermaLink="false">http://asoft.chocoboheaven.com/?p=4</guid>
		<description><![CDATA[Hello. Sokoban Project is my first SDL Game. I made it with the help of a website that teaches how to use the SDL ( Simple DirectMedia Library ). I will release it to the grand public once I finish &#8230; <a href="http://www.mikeadev.net/2008/06/sokoban-projekt/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Hello.</p>
<p>Sokoban Project is my first SDL Game. I made it with the help of a website that teaches how to use the SDL ( Simple DirectMedia Library ). I will release it to the grand public once I finish making the final adjustments. By the time I did it, I didn&#8217;t knew things that now I know how to use so the game will be a lot faster and have new tweaks, such as a controler support, multi-OS, new and better graphics and sound.</p>
]]></content:encoded>
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